With permadeath PVP, killer loot, and grotesque monsters at its core, Roblox Replay outlines Deepwoken as the preferred pick ...
In Roblox's most recent Safety Snapshot, the company said it "continued to innovate around safety," and revealed it had ...
Formula E and Feenix, a gaming and entertainment studio specialising in immersive Roblox experiences, today announce the ...
New York Times podcast hosts Casey Newton and Kevin Roose have published a "tense" interview with Roblox CEO David Baszucki when he was questioned over the company's child safety measures. In an ...
Last month, Kentucky attorney general Russell Coleman announced the details of yet another lawsuit against Roblox over suspected pedophiles lurking on the hugely popular gaming platform. While doing ...
Experience smoother gameplay with the latest SteamOS update, delivering a major Steam Deck fps boost and optimized ...
Roblox, the popular online game platform and game creation system, appeared to run into problems on November 30, Sunday. Several users complained about facing issues on social media. At the time of ...
Artur is a copywriter and SEO specialist, as well as a small business owner. In his free time, he loves to play computer games and is glad that he was able to connect his professional career with his ...
Roblox CEO Dave Baszucki join e d The New York Times’ Hard Fork podcast to discuss the gaming platform’s new age-verification feature — but he seemed to get frustrated at the number of questions ...
Artur is a copywriter and SEO specialist, as well as a small business owner. In his free time, he loves to play computer games and is glad that he was able to connect his professional career with his ...
Roblox is introducing an AI facial age estimation system to group who users can speak to. CEO David Baszucki shared how seriously Roblox has taken safety from an early stage. As Roblox faces a swathe ...
When asked directly about predators on Roblox, Baszucki said, “We think of it not necessarily just as a problem but an opportunity as well. How do we allow young people to build, communicate, and hang ...